Is there a way to know which density-specific resources are being used
during runtime?  I have an application that will provide appropriate
sized png files for the various densities. However, we keep
information based on specific pixels and use this information during
runtime.  Thus, I would need to know which resources are being used
and whether they are being scaled at all.  Is there a way to do this?
(is this where density-independent dp units come into play?)

PD

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