I want to make a graphical game for Android as my next project. However, I haven't really heard a good comparison of all the different graphics engines and SDKs available. Does anyone have a good suggestion? Right now I am planning to use OpenGL, so whatever works with that well. My game is kind of like a tileset game, where objects occupy definite grid coordinates, but moving of sprites requires smooth animation, and there needs to be collision detection and gravity. I've heard about AndEngine, Cocos2d, Box2d, and many others.
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