On Wed, Jun 22, 2011 at 6:12 PM, SteveC <[email protected]> wrote:
> Yes PayPal is a reasonable option and can allow credit card payments
> without reqmt for the purchaser to hold a PayPal account - you will
> need to invoke PayPal api calls from a web service to setup and later
> complete the payment, the app user will need to enter their payment
> details via a WebView launched by your app.
>

IIRC, there is also an mobile payment library that launches native activities.
If you use it, you need to submit your app to PayPal for approval though.

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