This works just fine. Called within the onRecieve() of my SMSReceiver. I'm guessing the next step to playing your own sound effect is to just play a sound on a different stream on onReceive() as well.
On Jun 23, 12:01 am, rich friedel <[email protected]> wrote: > Just get the content of the SMS and do a simple if/else check. If it is your > text then disable the sound using AudioManager something like this... > > private static AudioManager audioManager; > > @Override > public void onCreate() { > super.onCreate(); > audioManager = (AudioManager)this.getSystemService(AUDIO_SERVICE); > ... > } > private void disableNotifySound(String pTextToCheck) { > String _theString = "...something..."; > if(pTextToCheck == _theString) { > audioManager.setStreamMute(AudioManager.STREAM_NOTIFICATION, > false); > } else { > audioManager.setStreamMute(AudioManager.STREAM_NOTIFICATION, > true); > } > } -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

