Hmm, doesn't look like you are.

Try drawing on the bitmap itself and then set that for the ImageView.
See: 
http://developer.android.com/reference/android/graphics/Canvas.html#Canvas(android.graphics.Bitmap)

On Mon, Jun 27, 2011 at 6:00 PM, New Developer <[email protected]> wrote:
> within the function that has the drawline
> I first call  super.draw()
>  super.onDraw(canvas);
>  layers[0] = new BitmapDrawable( mBitmap );
> //canvas.save();
> mPaint.setColor(Color.BLUE);
> canvas.drawLine(pointA.x, pointA.y, pointB.x, pointB.y, mPaint);
> canvas.drawText( result, ((newline.getDistance() * line.PX_TO_MM) / 3.0f),
> -6.0f, mPaint);
> //canvas.restore();
> super.setImageDrawable(layers[0]);
>
> So I "Think" I am drawing first  is there anyway to check or verify this ??
> Thanks again
>
>
> On Jun 27, 2011, at 4:03 PM, Miguel Morales wrote:
>
> Make sure you are drawing your line after you draw your image
>
> On Mon, Jun 27, 2011 at 12:57 PM, New Developer <[email protected]> wrote:
>
> I'm using the following  type of code to  do panning and zooming  on my own
>
> extension of an  ImageView
>
>     setBackgroundColor(Color.BLACK);
>
> matrix.postScale(newfactor , newfactor , mid.x , mid.y);
>
> setImageMatrix(matrix);
>
> Now I want to be able to draw lines on top of this image = = matrix
>
> currently I'm using
>
> mPaint.setColor(Color.BLUE);
>
> canvas.drawLine(pointA.x, pointA.y, pointB.x, pointB.y, mPaint);
>
> However this won't show  up,
>
> so my question is   How can I draw a line to the matrix  variable used for
>
> zooming and panning ?
>
> Also I'm looking for  tutorials on  LayerDrawable if you know of any
>
> Thanks in advance
>
>
>
>
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~ Jeremiah:9:23-24
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