Most likely, you need to add targetSdk="4" (or greater) to the manifest.

http://developer.android.com/guide/practices/screens-support-1.5.html#strategies

-- Kostya

28.06.2011 17:11, Raghav Sood пишет:
Hi all,

I am building a game. I am using Jason's Amazed as the base for this.
In my game you have multiple batches of 10 levels, each 'themed' in a
different way.

As of now my game is more or less a copy paste of Jason's. I just
added a screen orientation portrait statement, changed the level
layouts.

The problem is that now the screen won't resize in some cases. For
example on  Optimus P500 it occupies the entire screen but on my
friends Dell XCD35 it occupies around one third. Does anyone know what
could be causing this, and if so, is there any solution for this? I am
reasonably sure that it is possible as Jason's market apk seems to
resize fine on both devices.

My app:
https://market.android.com/details?id=com.raghavsood.balance

Jason's app:
https://market.android.com/details?id=com.example.amazed

The code I checked out:
http://code.google.com/p/apps-for-android/source/browse/#svn/trunk/Amazed


Please help

Thanks


--
Kostya Vasilyev

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