On Wed, Jul 20, 2011 at 4:30 PM, keyboardr <[email protected]> wrote: > I recently finished a project where we used an in-app purchase to do > the transition. Made it nice for the coders since we only had one > code base (in this case we had a separate apk for an HD version with > different levels, so it took it from 5 projects down to 3: sd, hd, and > core with no need for sd-paid, sd-lite, etc. but this would not be > typical, so you'd normally only need one), and nice for the users > since their high scores and settings would carry over with no need for > any migration.
Wow! You should make use of the full stop and capital letters to break your sentences once in a while :) Patents aside, in-app purchases are nice, and overall provide a better user experience. However, * the whole in-app billing system is still a bit buggy and breaks once in a while * there are issues with older Android versions * coding it is more work * you have to come with some scheme to protect your purchase database from copying it to another phone * some people expect a 'pro' application download even when you explicitly say that there is none * carrier billing doesn't work, at least on some carriers Just a few things to consider. -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

