I ended up using the syntax specified by RyanMcNally, using
"ByteOrder.nativeOrder()" instead of ByteBuffer.nativeOrder()
e.g.
sphereVertex =
ByteBuffer.allocateDirect( 400000 ).order(
ByteOrder.nativeOrder() ).asFloatBuffer();
This was after I found a workable syntax elsewhere with the statements
broken out like this (sphereVertex was previously defined as a FloatBuffer):
ByteBuffer vbb = ByteBuffer.allocateDirect(400000);
vbb.order(ByteOrder.nativeOrder());
sphereVertex = vbb.asFloatBuffer();
When that worked I took a closer look at the condensed syntax and made the
one change to ByteOrder and that worked too.
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