On Sun, Jul 31, 2011 at 2:25 AM, rael_yoni <[email protected]> wrote: > I might be missing something altogether, is there alternative to SVG that > android support natively?
ShapeDrawable, but it is a tiny subset of SVG. > With all the hard work that android dev tools puts > into supporting different form factors and resolutions there suppose to be a > simple 2D vector library?! Android is designed to run on devices an order of magnitude slower than the current crop of smartphones. They deemed that vector graphics would be too slow to render. Bear in mind that Google has released an SVG library for Android: http://code.google.com/p/svg-android/ -- Mark Murphy (a Commons Guy) http://commonsware.com | http://github.com/commonsguy http://commonsware.com/blog | http://twitter.com/commonsguy Warescription: Three Android Books, Plus Updates, One Low Price! -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

