Thanks for the reply. What I would like to do is very simple, for the images are already created.
Here's an example of one of the stages I made that I would like to convert to a Live Wallpaper. http://www.youtube.com/watch?v=2uGBcopMrMQ I need to do it in layers so I can have the flexibility to have each separate layer scroll at a different rate as to give the impression of 3D. Foreground images would move across the screen at a faster rate than background images. I will take a look at the documentation again and also dissect a 2D live wallpaper that I have found on the Market. Thanks again On Jul 31, 2:29 pm, nadam <[email protected]> wrote: > You can use the sample from the > SDK.http://developer.android.com/resources/samples/CubeLiveWallpaper/inde... > Yes, it's a cube which is 3D, but it's actually using the ordinary 2D > graphics features of Android (http://developer.android.com/guide/ > topics/graphics/2d-graphics.html), so it's probably a good start for > what you want to do. > > On 29 Juli, 03:32, "Dr. House" <[email protected]> wrote: > > > > > > > > > I've seen plenty of examples of how to do a 3D Live Wallpaper but > > nothing for 2D. > > I used to create and code 2D video game fighting stages. I would like > > to make them into Live Wallpapers. > > > I'm very new, minimal understanding so far. > > I have all the images created, now I need to know how to implement > > them. > > I would greatly appreciate any help or direction toward an example or > > tutorial. -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

