Thanks for the reply.
What I would like to do is very simple, for the images are already
created.

Here's an example of one of the stages I made that I would like to
convert to a Live Wallpaper.
http://www.youtube.com/watch?v=2uGBcopMrMQ

I need to do it in layers so I can have the flexibility to have each
separate layer scroll at a different rate as to give the impression of
3D.
Foreground images would move across the screen at a faster rate than
background images.

I will take a look at the documentation again and also dissect a 2D
live wallpaper that I have found on the Market.

Thanks again

On Jul 31, 2:29 pm, nadam <[email protected]> wrote:
> You can use the sample from the 
> SDK.http://developer.android.com/resources/samples/CubeLiveWallpaper/inde...
> Yes, it's a cube which is 3D, but it's actually using the ordinary 2D
> graphics features of Android (http://developer.android.com/guide/
> topics/graphics/2d-graphics.html), so it's probably a good start for
> what you want to do.
>
> On 29 Juli, 03:32, "Dr. House" <[email protected]> wrote:
>
>
>
>
>
>
>
> > I've seen plenty of examples of how to do a 3D Live Wallpaper but
> > nothing for 2D.
> > I used to create and code 2D video game fighting stages. I would like
> > to make them into Live Wallpapers.
>
> > I'm very new, minimal understanding so far.
> > I have all the images created, now I need to know how to implement
> > them.
> > I would greatly appreciate any help or direction toward an example or
> > tutorial.

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