Hi Add 4 way buttons at the edges of the screen to scroll instead of paint.
Or do as treking suggests use multifinger gestures eg; pinch to zoom etc for scrolling and single finger for painting. Good luck if your app needs to 'read' & interpret what the user is doing in the rough work area... Also you could extend finger paint to support a larger scrollable canvas - SMOP. Regards On Aug 4, 3:09 am, Gaurav Agarwal <[email protected]> wrote: > How will the app differentiate between the onTouch used for fingure drawing > and onTouch used for swiping the page left/right or one below the other. > > gaurav > > > > > > > > On Wed, Aug 3, 2011 at 5:47 PM, TreKing <[email protected]> wrote: > > On Tue, Aug 2, 2011 at 9:00 AM, Gaurav Agarwal > > <[email protected]>wrote: > > >> I want to develop an Maths App but couldn't figure out how give user space > >> for rough work. > > > Have the user swipe left / right to navigate between different "pages", on > > each of which they can draw with their finger? > > > --------------------------------------------------------------------------- > > ---------------------- > > TreKing <http://sites.google.com/site/rezmobileapps/treking> - Chicago > > transit tracking app for Android-powered devices > > > -- > > You received this message because you are subscribed to the Google > > Groups "Android Developers" group. > > To post to this group, send email to [email protected] > > To unsubscribe from this group, send email to > > [email protected] > > For more options, visit this group at > >http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

