It is HTC Desire Z A7272.

All the phones are using WiFi connection. The connection is good.

Thank you again.


On Aug 4, 2:59 am, Indicator Veritatis <[email protected]> wrote:
> Then it is device specific, though it affects a surprisingly high
> number of devices. And are you sure you see it on the HTC Desire? That
> is very similar to my G2, which also goes under the name of "Desire
> Z". And as I already mentioned, I never saw any such problem on my G2.
> Are you using the same network setup when you do these tests on all
> these different phones? That is, do you stick to using the WiFi
> connection or the carrier network, or did you do some with carrier,
> some with WiFi data connection?
>
> On Aug 3, 2:21 am, Heidi Zhou Nolan <[email protected]>
> wrote:
>
>
>
>
>
>
>
> > Thank you for the reply.
>
> > so is it a device specific bug?
>
> > I can reproduce this problem on many kinds Android phones, like HTC
> > NextusOne, HTC Desire Z, HTC  Legend. However, I don't have such
> > problem with HTC Sensation and Samsang.
>
> > I did a roughly search and didn't see any report on the similar
> > problem as this.
>
> > On Jul 28, 11:19 am, Indicator Veritatis <[email protected]> wrote:
>
> > > Have any relevant network bugs been reported for the device you are
> > > using? I have never seen such a failure on my G2.
>
> > > On Jul 27, 12:19 am, Heidi Zhou Nolan <[email protected]>
> > > wrote:
>
> > > > Yes, the application can receive the data well when the browser is not
> > > > running.
>
> > > > I wonder if I have to use native code for this. Now, I am using Java's
> > > >DatagramSocketclass.
>
> > > > On Jul 26, 10:11 pm, Indicator Veritatis <[email protected]> wrote:
>
> > > > > Does your UDP receive code work fine if the browser is not running?
>
> > > > > On Jul 26, 4:52 am, Heidi Zhou Nolan <[email protected]>
> > > > > wrote:
>
> > > > > > I am implementing a UDP application on Android.
>
> > > > > > The problem I have is that, on the sender side of the UDP 
> > > > > > connection,
> > > > > > the sender sends around 2 packets every 40 milliseconds; the 
> > > > > > receiver
> > > > > > side of the UDP connection uses java.net.DatagramSocket.receive(...)
> > > > > > function to receive data over the network in a while loop. The
> > > > > > receiver receives 2 packets roughly every 40 milliseconds. While our
> > > > > > Android application is running, the internet browser is launched and
> > > > > > start downloading/retrieving webpage. The receive(...) function 
> > > > > > won't
> > > > > > return any data until the browser stop its downloading. I did a
> > > > > > measurement that the receive(...) function returns data after almost
> > > > > > 700 milliseconds. It seems that all the packets to our application 
> > > > > > are
> > > > > > hold until the browser is done with its network activity.
>
> > > > > > I am looking for the solution to still receive data over the network
> > > > > > even there is other application sends or receive data over network 
> > > > > > at
> > > > > > the same time. It would be better if the solution can make our
> > > > > > application have higher priority in using the network.
>
> > > > > > Thank you in advance for your help.

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