Hey Jim, Sorry, don't want to be harsh or anything so please take the following as constructive criticism.
More markets won't help your apps. The Android Market is like Goliath and even Amazon looks like David. Others are just ant-sized compared to the official market. So if your app doen't perform at all on the Android Market(No download, no paid install), the problem is not exposure but your app. Google announced 600 000 new Android phone are activated per DAY !! That's a lot of exposure !! I've checked the page of your Bouncing buckies app on the market. The target audience for your app seems extremely limited, maybe chemists that work in the carbon field and love their job so much that they find buckies fun to watch on their leisure time. Beside, I can tell you know how to code and do it well, but you are lacking, just as I do and many of us engineers do : Graphical, art skills. That is just not our thing. People will download an app even if it's not close to their taste if the screenshots and the video give them the Wow effect !! Since it is obvious you don't mind hard work, instead of putting said hard work in publishing on other markets, here is what I would do to boost your profit on Android : - Drop ultra-niche audience : Android phones and tables are a huge thing among 18-45 males, half the audience is from the US, half from the rest of the world - Make a game : Interactivity with our phones is key. It is the second category of the market that has the most downloads - Make a very useful app : Something that you would use on a daily basis yourself - Find a friend(kid at the local school ?) that can draw. Like really draw and have him/her photoshop all the artwork for you, you'll pay them in pizza or something. Then make your game/app/livewallpaper with it and respect the artwork as truly as possible. That's just my two cents. Feel free to disagree :) Take care and good luck with your android endeavours :D Yahel On 8 août, 05:17, Jim Graham <[email protected]> wrote: > On Sun, Aug 07, 2011 at 07:53:31PM -0700, Chrystian Vieyra wrote: > > I think the only other big market is amazon app store. I am not a big fan of > > amazon app store, as amazon gets to set the app price > > Ok, then ... three questions: > > 1) do I get to set a minimum price? > 2) how much of [price] do they take? > 3) do they have a sign-up fee and/or per-listing fee (as I've heard > Apple does---I read a comment that they charge $100/app uploaded > to their market...don't know if it's true or not)? > > I'm sitting here looking at a Market that has failed to list Bouncing > Buckies in the new apps list, and [GASP! SURPRISE] only one (known) > paid install...and that one probably came from my listing in the > Android Forums new app announcements page.... I made some changes to > all of the pages for it today (added a YouTube video), but still have > yet to see anything ... but, because of a known bug, there could be > another one, or another hundred or more, or ..... who knows, and from > what the bug listing says, it might be a while before I know about any > of them (if any exist). I'm getting really, really frustrated. I don't > even know whether I should work on and release another one, or wait.... > I have the ideas, but..... (sorry...I'll stop the frustrated rant now) > > So I'm seriously considering additional listings on other markets.... > > Thanks, > --jim > > -- > 73 DE N5IAL (/4) MiSTie #49997 < Running FreeBSD 7.0 > > [email protected] ICBM/Hurr.: 30.44406N 86.59909W > > My policy on spammers: > "Castrate first, ask questions later." -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

