Yes, maybe, but I think that the problem was, that the program wasn't destroyed only put to the background. So, I had an A activity, from it I called B activity. A went to background, but it wasn't destroyed. So it didn't call onRestoreInstanceState. It's my opinion, but I'm not sure in it.
Thanks for helps. On aug. 8, 19:03, TreKing <[email protected]> wrote: > On Mon, Aug 8, 2011 at 5:36 AM, Zwiebel <[email protected]> wrote: > > I tried it now. I tried with onRestoreInstanceState too, but it looked like > > this. I couldn't show my counter and counter_foe content, because it's > > everytime shows 0. > > I didn't follow that, but what you put in the Bundle in onSaveInstanceState > should be what you get back in onRestoreInstanceState. > > ------------------------------------------------------------------------------------------------- > TreKing <http://sites.google.com/site/rezmobileapps/treking> - Chicago > transit tracking app for Android-powered devices -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

