One possibility is that they have their SurfaceView in a
RelativeLayout, with the ad banner later in the RelativeLayout (i.e.,
later in the XML layout file), so it appears to overlap the
SurfaceView.
That's just a guess, though. I have overlaid widgets on a SurfaceView
this way, but only for video playback ("push buffers" SurfaceView),
not for OpenGL or anything else.
On Fri, Aug 19, 2011 at 8:33 AM, Appaholics <[email protected]> wrote:
> Hi,
> I am making the switch from Airpush to Greystripe due to negative user
> ratings. I have completed the switch in five out of nine apps. For the
> others I need your help.
> I have one game (balance) that uses the 2d graphics to render. How do I add
> ads to this.
> I have another app (Vortex) which uses OpenGL. Again, how do I add ads to
> this.
> Finally I have two games, one of which you may know from previous questions,
> that use AndEngine. They are Speed Ball and Speed Ball Augmented Reality.
> Again, how do I ad ads to this.
> I would prefer to overlay it over the rest of the game like in Angry Birds.
> Thanks
>
> --
> --------------------
> Raghav Sood
> CEO/Founder/Owner/Dictator/Tyrant at Appaholics (Basically all titles
> required to have complete control)
> http://www.raghavsood.com/
> https://market.android.com/developer?pub=Appaholics
> http://www.appaholics.in/
>
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