Hi, I'm facing a weird problem in soundpool. I try to play a sound with pool.load(AssetFileDescriptor, priority), for an OGG sound (44Khz, stereo, 112Kbps, 29 seconds), and then calling pool.play(). The sound starts to play, however it truncates at around 6 seconds. Also, when I try to loop with loop=true, it gives "not enough memory" message on logcat. Can anyone help?
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