After forcing some errors and doing some debugging, I found that I was not always calling entity.consumecontent() if I got an error, as you suggested in another thread. If an actual exception is thrown, I hope I don't have to. Nonetheless, if I get a status code other than 200, there can still be content. If I do not consume this content, the pool fills up and my thread is frozen after about 6 failed requests. If I do consume said content, then I can continue to get errors without deadlock.
I only have one thread so far using the AndroidHttpClient. Last time I tried to use a threadpool for this download loop, the performance was not worthwhile, but I was creating DefaultHttpClient's from scratch each time. I expect to use an ExecutorService. It seems like AndroidHttpClient *should* be good for multiple threads since it uses ThreadSafeClientConnManager, but using a ThreadLocal sounds like the next best thing. Nathan -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

