In my research I've seen two ways to display an image in a WebView. 1.) Load a Base64 string with the raw image bytes, as done here: http://stackoverflow.com/questions/5267124/how-to-display-image-with-webview-loaddata
Or... 2.) Reference an image from the assets directory, as done here: http://www.androidsnippets.com/webview-with-custom-html-and-local-images Which way is the most efficient? I'm wondering because it would be nice to not have to keep images outside of the drawables directory, yet it seems that method one is doing a lot of work. Does android basically do the same thing (as method one) under the hood of the WebView? Thanks. -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

