Hi Jim, I originally read this section when implementing licensing:
Caution: Per-device licensing is not recommended for most applications because: - It requires that you provide a backend server to manage a users and devices mapping, and - It could inadvertently result in a user being denied access to an application that they have legitimately purchased on another device. I didn't implement this because of needing to have a backend server. Also, at the time, my app was more consumer focused, and therefore I wasn't too concerned since the average user may only have 1-2 devices (phone and a tablet, etc). Are there any paid services that offer this as a backend? I haven't found any. I did find a PHP project (http://code.google.com/p/ marketlicensing/) that would serve as a starting point. You'd have to keep a database of user devices and identities, and that brings in security and privacy issues into the mix. -Kevin On Sep 1, 5:51 pm, Jim <[email protected]> wrote: > According to the documentation, if you implemented the licensing > correctly, it will not allow installation on multiple devices for the > same license. (Check out the "device identifier" section > here:http://developer.android.com/guide/publishing/licensing.html) > > Is there documentation or information elsewhere that contradicts this? > > -Jim > > On Sep 1, 2:57 pm, Kevin Tambascio <[email protected]> wrote: > > > > > > > > > Hi, > > > As my app has evolved, it has appealed more to business owners who > > want to purchase the app for their employees. According to the > > Android market statistics, yesterday I had a one day spike in the > > number of active installs, that that amounted to 10x my normal > > volume. Normally I sell around 5 per day, but yesterday the active > > installs bumped up by about 55. I know I did not sell 50+ licenses in > > one day per my merchant account. My fear is that a company bought one > > copy of my app, and since they used the same email address on those > > other devices, were able to download and use it on 50 devices. I have > > no problem in letting each person use my app on a few devices, but 50 > > crosses the line for me. > > > Has anyone found any successful strategies to limit the app to just a > > few devices (say a license that lets you install it on 3 or 5 > > devices)? I would imagine that you'd have to extend the licensing > > system along with your own server to validate the number of devices, > > but I don't think users would appreciate my app "calling home" when > > started. > > > Thoughts? > > > -Kevin -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

