Hi Jim,

I originally read this section when implementing licensing:

Caution: Per-device licensing is not recommended for most applications
because:

- It requires that you provide a backend server to manage a users and
devices mapping, and
- It could inadvertently result in a user being denied access to an
application that they have legitimately purchased on another device.

I didn't implement this because of needing to have a backend server.
Also, at the time, my app was more consumer focused, and therefore I
wasn't too concerned since the average user may only have 1-2 devices
(phone and a tablet, etc).

Are there any paid services that offer this as a backend?  I haven't
found any.  I did find a PHP project (http://code.google.com/p/
marketlicensing/) that would serve as a starting point.  You'd have to
keep a database of user devices and identities, and that brings in
security and privacy issues into the mix.

-Kevin

On Sep 1, 5:51 pm, Jim <[email protected]> wrote:
> According to the documentation, if you implemented the licensing
> correctly, it will not allow installation on multiple devices for the
> same license. (Check out the "device identifier" section 
> here:http://developer.android.com/guide/publishing/licensing.html)
>
> Is there documentation or information elsewhere that contradicts this?
>
> -Jim
>
> On Sep 1, 2:57 pm, Kevin Tambascio <[email protected]> wrote:
>
>
>
>
>
>
>
> > Hi,
>
> > As my app has evolved, it has appealed more to business owners who
> > want to purchase the app for their employees.  According to the
> > Android market statistics, yesterday I had a one day spike in the
> > number of active installs, that that amounted to 10x my normal
> > volume.  Normally I sell around 5 per day, but yesterday the active
> > installs bumped up by about 55.  I know I did not sell 50+ licenses in
> > one day per my merchant account.  My fear is that a company bought one
> > copy of my app, and since they used the same email address on those
> > other devices, were able to download and use it on 50 devices.  I have
> > no problem in letting each person use my app on a few devices, but 50
> > crosses the line for me.
>
> > Has anyone found any successful strategies to limit the app to just a
> > few devices (say a license that lets you install it on 3 or 5
> > devices)?  I would imagine that you'd have to extend the licensing
> > system along with your own server to validate the number of devices,
> > but I don't think users would appreciate my app "calling home" when
> > started.
>
> > Thoughts?
>
> > -Kevin

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