Hi,
Thank you for your reply. Would you know if it is possible to use
the inbuilt MediaPlayer with a self developed RTSP Stack and do the
hardware decoding as it is?
Thank you,
B.Arunkumar
On Sep 4, 6:42 am, Felix long <[email protected]> wrote:
> Yes, You're right. The hardware decoding mode only means using inbuilt
> MediaPlayer in these players.
>
> 2011/9/3 B.Arunkumar <[email protected]>
>
>
>
> > Thank you for your reply. The RockPlayer gives you the option of
> > choosing either the Hardware or Software Decoding mode. The Software
> > Decoding mode I am pretty sure does what you are saying, uses the
> > FFMPEG package to decode the frames. Does the hardware decoding mode
> > of RockPlayer also use FFMPEG? The question I have is the inbuilt
> > MediaPlayer and VideoView classes of Android use the inbuilt hardware
> > decoder of the device. Is the Hardware Decoding mode of RockPlayer
> > doing something similar?
>
> > A thought process along the same lines is if it possible to use the
> > hardware decoder of the device programmatically through some means?
>
> > Thank you,
> > B.Arunkumar
>
> > On Sep 2, 8:33 pm, Drezden <[email protected]> wrote:
> > > I believe they're using a customized build of FFMpeg that gets
> > > accessed through the NDK. FFMpeg has the ability to do a lot of
> > > manipulation with video, audio, and images.
>
> > > On Sep 2, 9:15 am, "B.Arunkumar" <[email protected]> wrote:
>
> > > > Hi,
>
> > > > Would somebody be able to guide me on howRockPlayer/MoboPlayer
> > > > does the hardware decoding of image frames?
>
> > > > Thank you,
> > > > B.Arunkumar
>
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> Best Regards
>
> Felix Long
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