Also, and correct me if I'm wrong.

AsyncTask uses an internal threadpool to balance background requests.
This is really useful if you making many network calls at once but
don't want to start a new thread for each one.
Also, you do get slightly better performance because with AsyncTask
the threads are already running.  If you implement your own thread you
have the overhead of starting the thread.

On Fri, Sep 9, 2011 at 12:50 PM, Pratik Prajapati
<[email protected]> wrote:
> yup. got it. Thanks
>
> On Fri, Sep 9, 2011 at 11:12 AM, Doug <[email protected]> wrote:
>>
>> On Sep 7, 8:52 pm, Pratik Prajapati <[email protected]>
>> wrote:
>> > Android documentation says that "consider
>> >
>> > usingAsyncTask<http://developer.android.com/reference/android/os/AsyncTask.html>
>> >  or
>> > HandlerThread<http://developer.android.com/reference/android/os/HandlerThread.html>,
>> > instead of the traditional
>> > Thread<http://developer.android.com/reference/java/lang/Thread.html>
>> >  class"
>> >
>> > Any specific reason for this? Is it like " HanderThread" is just
>> > simpler implantation or also provides better performance?
>>
>> HandlerThread is (surprise) a thread with a Handler attached to it to
>> process the messages in the thread's Looper.  If you don't need or use
>> a Handler for processing messages, then you don't need HandlerThread.
>>
>> Doug
>>
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>
> --
> Kind Regards,
> Pratik Prajapati
>
>
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