On Dec 29, 9:18 pm, Tom H <[email protected]> wrote: > > I'm using texture coordinates with the origin in the lower left > > corner, like I should.
I haven't messed around with OpenGL ES, but in OpenGL you can change the orientation by changing the texture coordinates origin. Instead of starting with the lower left, try starting from the upper left, IIRC. ~clark --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---

