I have an activity with a grid of 3x4 ImageButtons. When an
ImageButton is pressed it grows to fill the screen then shrinks back
down to its original location and size. However _during_ the shrink
animation trailing lines are left and are only cleared once the
animation has finished. I posted about this a while ago: http://goo.gl/eRnmx

I have been able to come up with a few work arounds that have solved
my problem, but I'd really like to understand why some the problem was
occurring in the first place.

I noticed that the problem didn't occur when I used the default
Android ImageButton background.  I began to suspect that something
about the solid white background set using:

ImageButton.setBackgroundColor( int c) was causing the problem.

After messing around with a various different backgrounds and setting
them in a number of different ways I came up with a few scenarios that
would both produce the error and not produce the error.

What I found is that if I set the background of the ImageButton using:

ImageButton.setBackgroundColor( Color c)
ImageButton.setBackgroundResource( int res)  where res was a normal
png file

the lines would appear during the animation. However when I set te
background using

ImageButton.setBackgroundResource( int res) where the res was a 9
Patch file the problem went away.

I spent an hour or so reading ImageButton.java,  View.java,  and other
android source files and didn't see any obvious differences about the
way that a NinePatch is set as a background vs a other types of
drawables.

Can someone explain to me what is different about the way the those
two types are drawables are set as a background, so I can continue my
hunt for the bug.

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