Does anyone have an idea what I can do to improve the stability of
this 3d app, which has 2 activities? I want to avoid the crashes.

On Sep 22, 1:14 pm, MobileVisuals <[email protected]> wrote:
> I thought that it worked like it should,but I noticed that this is not
> the case. This version crashes sometimes, often when onResume() is
> called on any of the activities. It crashes on my Samsung Galaxy
> device. I have tried to reproduce this on the emulator, but it doesn't
> crashes there. The previous version based on ViewFlipper never
> crashed, even on the Samsung device.
>
> Maybe the crashes are caused by the threads? I have set the priorities
> to MIN_PRIORITY. I call on yield() on the 2d thread for every
> onResume() and onPause() call to the 2d activity.   I call on yield()
> on the 3d thread for every onResume() and onPause() call to the 3d
> activity. Should I implement another approach for the threading? Or do
> think that something else causes the crashes?
>
> On Sep 21, 8:10 pm, MobileVisuals <[email protected]> wrote:
>
> > Thanks for the info. I have redesigned the app now and it worked.
>
> > On Sep 20, 6:37 pm, Mark Murphy <[email protected]> wrote:
>
> > > Use startActivity(), with FLAG_ACTIVITY_REORDER_TO_FRONT, to bring an
> > > existing activity back into the foreground (or create it if it does
> > > not exist).
>
> > > On Tue, Sep 20, 2011 at 12:32 PM, MobileVisuals
>
> > > <[email protected]> wrote:
> > > > I see, then I would have to use one SurfaceView for the first activity
> > > > and a GLSurfaceView for the other activity. I searched for information
> > > > about how to switch between 2 activities on the forum and found one of
> > > > your threads:
>
> > > >http://groups.google.com/group/android-developers/browse_thread/threa...
>
> > > > You recommend using a viewflipper here, so I can not use that
> > > > approach. I found another thread
>
> > > >http://groups.google.com/group/android-developers/browse_thread/threa...
>
> > > >  where they used the StartActivityForResult method. How would you
> > > > recommend that I should swith between the activites without using a
> > > > ViewFlipper?
>
> > > > On Sep 20, 4:43 pm, Mark Murphy <[email protected]> wrote:
> > > >> Use two activities.
>
> > > >> On Tue, Sep 20, 2011 at 9:54 AM, MobileVisuals 
> > > >> <[email protected]> wrote:
> > > >> > I got the viewflipper to work, but I found that it is not possible to
> > > >> > use a GLSurfaceView in a viewflipper, like this thread describes:
>
> > > >> >http://groups.google.com/group/android-developers/browse_thread/threa...
>
> > > >> > How can I then switch between 2d and 3d rendering?
>
> > > >> > On Jul 27, 2:53 pm, Mark Murphy <[email protected]> wrote:
> > > >> >> On Wed, Jul 27, 2011 at 8:49 AM, MobileVisuals 
> > > >> >> <[email protected]> wrote:
> > > >> >> > I try to add 2 views to a Viewflipper, but I get
>
> > > >> >> > "java.lang.IllegalStateException: The specified child already has 
> > > >> >> > a
> > > >> >> > parent.
> > > >> >> > You must call removeView() on the child's parent first."
>
> > > >> >> > when I try to add the view. I don't know why this happens. I try 
> > > >> >> > to
> > > >> >> > remove the view from the ViewFlipper, but I still get the same
> > > >> >> > message. How can I add a ViewFlipper to the layout? You can view 
> > > >> >> > my
> > > >> >> > code and XML layout below:
> > > >> >> > ---------------------------------------------------
> > > >> >> > setContentView(R.layout.lunar_layout);
> > > >> >> > mLunarView = (LunarView) findViewById(R.id.lunar);
> > > >> >> > ViewFlipper vf=(ViewFlipper) findViewById(R.id.flip);
> > > >> >> > vf.addView(mLunarView, 0);
>
> > > >> >> The error should be self-explanatory. You already have R.id.lunar 
> > > >> >> as a
> > > >> >> child of the LinearLayout.
>
> > > >> >> >  layout:
> > > >> >> > ------------------------------------------------------------------
> > > >> >> > <?xml version="1.0" encoding="utf-8"?>
>
> > > >> >> > <LinearLayout xmlns:android="http://schemas.android.com/apk/res/
> > > >> >> > android"
> > > >> >> >    android:layout_width="wrap_content"
> > > >> >> >    android:layout_height="wrap_content">
>
> > > >> >> >     <ViewFlipper
> > > >> >> >      android:id="@+id/flip"
> > > >> >> >      android:layout_width="fill_parent"
> > > >> >> >      android:layout_height="fill_parent"/>
>
> > > >> >> >    <astral.effectsf.LunarView
> > > >> >> >      android:id="@+id/lunar"
> > > >> >> >      android:layout_width="fill_parent"
> > > >> >> >      android:layout_height="fill_parent"/>
>
> > > >> >> > </LinearLayout>
>
> > > >> >> Make the LunarView be a child element of your ViewFlipper, and get 
> > > >> >> rid
> > > >> >> of the Java code to try adding it to the ViewFlipper, and you will 
> > > >> >> be
> > > >> >> set.
>
> > > >> >> Here are some projects demonstrating the use of a ViewFlipper:
>
> > > >> >>https://github.com/commonsguy/cw-android/tree/master/Fancy/Flipper1ht...
>
> > > >> >> --
> > > >> >> Mark Murphy (a Commons 
> > > >> >> Guy)http://commonsware.com|http://github.com/commonsguyhttp://commonsware.com/blog|http://twitter.com/commonsguy
>
> > > >> >> Android Training in NYC:http://marakana.com/training/android/
>
> > > >> > --
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>
> > > >> --
> > > >> Mark Murphy (a Commons 
> > > >> Guy)http://commonsware.com|http://github.com/commonsguyhttp://commonsware.com/blog|http://twitter.com/commonsguy
>
> > > >> Android Training...At Your Office:http://commonsware.com/training
>
> > > > --
> > > > You received this message because you are subscribed to the Google
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>
> > > --
> > > Mark Murphy (a Commons 
> > > Guy)http://commonsware.com|http://github.com/commonsguyhttp://commonsware.com/blog|http://twitter.com/commonsguy
>
> > > Android Training...At Your Office:http://commonsware.com/training

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