Hi guys,
I'm trying to animate a path, on a canvas, using a thread routine.
I'm drawing/animating a pentagon over and over so I decided to put it
into a method, passing canvas to the method.  Every time I draw a
pentagon, using this method, it makes everything else vanish.  The
method works perfectly without threading and other stuff appears as
expected when this method isn't used.  I tried returning the canvas
without success.

Has any one else run into this?  Do I need to forget having a
supporting method and just do everything in onDraw?

Thanks.

Chris

-- 
You received this message because you are subscribed to the Google
Groups "Android Developers" group.
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to
[email protected]
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en

Reply via email to