Hi guys, I'm trying to animate a path, on a canvas, using a thread routine. I'm drawing/animating a pentagon over and over so I decided to put it into a method, passing canvas to the method. Every time I draw a pentagon, using this method, it makes everything else vanish. The method works perfectly without threading and other stuff appears as expected when this method isn't used. I tried returning the canvas without success.
Has any one else run into this? Do I need to forget having a supporting method and just do everything in onDraw? Thanks. Chris -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

