Hi SOB, No, since according to the SDK docs, that function is supposed to run on general OS low memory and not on application low memory. On a real system, these will almost never coincide, unless my app happens to overflow the OS to a low memory state. http://developer.android.com/reference/android/app/Application.html#onLowMemory%28%29
However, I do get this in the log every time: INFO/ ActivityManager(61): Low Memory: No more background processes This is kind of confusing, because the emulator shouldn't run out of memory just because my app is getting close to its heap limit. These are the kinds of things I'm confused about and looking to clarify here. On Sep 26, 3:36 pm, Streets Of Boston <[email protected]> wrote: > Just for debugging purposes: > Have you implemented the Activity's method 'onLowMemory()' and put a > debug/logcat statement in there to see it this one gets called or not? -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

