I'm trying to draw some varying number of images on an AlertDialog.
Example (1 to 10 star images, based on some rating value I read from a
database).  So this is something that I think should be done
dynamically, not from an XML file layout.

The image shows up weird (I wish I could attach a screenshot).  I see
some of the image outline, but not the image itself.  The image
resource is a gold star (.png) with alpha background.

Should I be using the function "setColorFilter()"?  And if so, how/
why?

I think there is something basic about ImageView resources that I am
missing...

Here is my code:
    AlertDialog alert = new AlertDialog.Builder(this).create();
    alert.setTitle(title);
    alert.setMessage(author);
    {
         ImageView i = new ImageView(this);
         i.setImageResource(R.drawable.ic_star);
         alert.setView(i);
    }
    alert.show();

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