Then why did they add gpu emulation option in the emulator editor?? It wasn't there before....
On Oct 20, 6:26 am, Xavier Ducrohet <[email protected]> wrote: > Gpu emulation is not supported yet. > On Oct 19, 2011 3:33 PM, "sebastian_bugiu" < > > > > > > > > [email protected]> wrote: > > If I have gpu emulation off everything works fine, if I turn emulation > > on then I get something like this in logcat > > > I/DEBUG ( 32): Build fingerprint: 'generic/google_sdk/generic: > > 4.0.1/ICS_MR0/202595:eng/test-keys' > > I/DEBUG ( 32): pid: 193, tid: 194 >>> /system/bin/surfaceflinger > > <<< > > I/DEBUG ( 32): signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault > > addr 0000002b > > I/DEBUG ( 32): r0 00000000 r1 ffff0ff0 r2 00020000 r3 0000002b > > I/DEBUG ( 32): r4 00010400 r5 00010320 r6 00010320 r7 0000fde0 > > I/DEBUG ( 32): r8 00000001 r9 000103e8 10 00000000 fp 00000001 > > I/DEBUG ( 32): ip 40123ee4 sp 100ffd00 lr 40ff9c93 pc > > 40ff9c96 cpsr 60000030 > > I/DEBUG ( 32): d0 4290000000000000 d1 000000a043200000 > > I/DEBUG ( 32): d2 000000a03f800000 d3 0000000000000000 > > I/DEBUG ( 32): d4 0000000000000000 d5 41ab2c4596000000 > > I/DEBUG ( 32): d6 3f800000d2f1a9fc d7 3f80000043200000 > > I/DEBUG ( 32): d8 0000000000000000 d9 0000000000000000 > > I/DEBUG ( 32): d10 0000000000000000 d11 0000000000000000 > > I/DEBUG ( 32): d12 0000000000000000 d13 0000000000000000 > > I/DEBUG ( 32): d14 0000000000000000 d15 0000000000000000 > > I/DEBUG ( 32): scr 00000010 > > I/DEBUG ( 32): > > I/DEBUG ( 32): #00 pc 0000dc96 /system/lib/egl/ > > libGLES_android.so (eglMakeCurrent) > > I/DEBUG ( 32): #01 pc 0000b40c /system/lib/libEGL.so > > (eglMakeCurrent) > > I/DEBUG ( 32): #02 pc 0001820a /system/lib/ > > libsurfaceflinger.so (_ZN7android15DisplayHardware4initEj) > > I/DEBUG ( 32): #03 pc 000185aa /system/lib/ > > libsurfaceflinger.so > > (_ZN7android15DisplayHardwareC1ERKNS_2spINS_14SurfaceFlingerEEEj) > > I/DEBUG ( 32): #04 pc 0001dcbc /system/lib/ > > libsurfaceflinger.so (_ZN7android14SurfaceFlinger10readyToRunEv) > > I/DEBUG ( 32): #05 pc 00020c6a /system/lib/libutils.so > > (_ZN7android6Thread11_threadLoopEPv) > > I/DEBUG ( 32): #06 pc 000212d0 /system/lib/libutils.so > > I/DEBUG ( 32): #07 pc 00012e08 /system/lib/libc.so > > (__thread_entry) > > I/DEBUG ( 32): #08 pc 00012958 /system/lib/libc.so > > (pthread_create) > > I/DEBUG ( 32): > > I/DEBUG ( 32): code around pc: > > I/DEBUG ( 32): 40ff9c74 69076808 f8d4b1fc f8d9948c 03d02000 > > I/DEBUG ( 32): 40ff9c84 42a7d502 e008d1ec f7ffb13f f8d7faed > > I/DEBUG ( 32): 40ff9c94 6819348c 3080f421 f8d96018 03d12000 > > I/DEBUG ( 32): 40ff9ca4 4a3ad470 610c6811 3000f8d9 3080f443 > > I/DEBUG ( 32): 40ff9cb4 0000f8c9 b13fe066 fad6f7ff 348cf8d7 > > I/DEBUG ( 32): > > I/DEBUG ( 32): code around lr: > > I/DEBUG ( 32): 40ff9c70 49470a00 69076808 f8d4b1fc f8d9948c > > I/DEBUG ( 32): 40ff9c80 03d02000 42a7d502 e008d1ec f7ffb13f > > I/DEBUG ( 32): 40ff9c90 f8d7faed 6819348c 3080f421 f8d96018 > > I/DEBUG ( 32): 40ff9ca0 03d12000 4a3ad470 610c6811 3000f8d9 > > I/DEBUG ( 32): 40ff9cb0 3080f443 0000f8c9 b13fe066 fad6f7ff > > I/DEBUG ( 32): > > I/DEBUG ( 32): stack: > > I/DEBUG ( 32): 100ffcc0 0001040c > > I/DEBUG ( 32): 100ffcc4 00000001 > > I/DEBUG ( 32): 100ffcc8 00000000 > > I/DEBUG ( 32): 100ffccc 100ffcfc > > I/DEBUG ( 32): 100ffcd0 40123f14 > > I/DEBUG ( 32): 100ffcd4 40123ec4 > > I/DEBUG ( 32): 100ffcd8 00000001 > > I/DEBUG ( 32): 100ffcdc 40123f14 > > I/DEBUG ( 32): 100ffce0 40123ec4 > > I/DEBUG ( 32): 100ffce4 40123ec4 > > I/DEBUG ( 32): 100ffce8 00010398 > > I/DEBUG ( 32): 100ffcec 0000fe98 > > I/DEBUG ( 32): 100ffcf0 000141b8 > > I/DEBUG ( 32): 100ffcf4 4010c43f /system/lib/libEGL.so > > I/DEBUG ( 32): 100ffcf8 df0027ad > > I/DEBUG ( 32): 100ffcfc 00000000 > > I/DEBUG ( 32): #00 100ffd00 00000001 > > I/DEBUG ( 32): 100ffd04 00010320 > > I/DEBUG ( 32): 100ffd08 000141b8 > > I/DEBUG ( 32): 100ffd0c 00000001 > > I/DEBUG ( 32): 100ffd10 00010398 > > I/DEBUG ( 32): 100ffd14 40ff9bcd /system/lib/egl/ > > libGLES_android.so > > I/DEBUG ( 32): 100ffd18 00010398 > > I/DEBUG ( 32): 100ffd1c 00000000 > > I/DEBUG ( 32): 100ffd20 000141b8 > > I/DEBUG ( 32): 100ffd24 4010e40f /system/lib/libEGL.so > > I/DEBUG ( 32): #01 100ffd28 40125b7c > > I/DEBUG ( 32): 100ffd2c 00010398 > > I/DEBUG ( 32): 100ffd30 00010398 > > I/DEBUG ( 32): 100ffd34 000141b8 > > I/DEBUG ( 32): 100ffd38 00000001 > > I/DEBUG ( 32): 100ffd3c 0000fc48 > > I/DEBUG ( 32): 100ffd40 00000001 > > I/DEBUG ( 32): 100ffd44 100ffdc8 > > I/DEBUG ( 32): 100ffd48 00010398 > > I/DEBUG ( 32): 100ffd4c 00000004 > > I/DEBUG ( 32): 100ffd50 0000fe98 > > I/DEBUG ( 32): 100ffd54 4002543c > > I/DEBUG ( 32): 100ffd58 40020bb0 /system/lib/ > > libsurfaceflinger.so > > I/DEBUG ( 32): 100ffd5c 4001820d /system/lib/ > > libsurfaceflinger.so > > D/dalvikvm( 189): GC_FOR_ALLOC freed 215K, 53% free 963K/2048K, > > paused 41ms > > D/dalvikvm( 189): GC_EXPLICIT freed 43K, 51% free 1017K/2048K, paused > > 2ms+2ms > > D/dalvikvm( 189): GC_EXPLICIT freed 27K, 49% free 1046K/2048K, paused > > 2ms+2ms > > D/AndroidRuntime( 196): > > D/AndroidRuntime( 196): >>>>>> AndroidRuntime START > > com.android.internal.os.ZygoteInit <<<<<< > > D/AndroidRuntime( 196): CheckJNI is ON > > > The funny thing is the first time I tried it worked so I tried > > BasicGLSurfaceView sample app. It installed and I managed to run the > > app line by line (without getting anything on screen) and all I got > > was 0x500 (GL_INVALID_ENUM) on glBindTexture(). Then after restarting > > the emulator I started getting the invalid enum in logcat and ever > > since I couldn't get android emulator to start running with gpu > > emulator on. And now I don't get even that error I get that stack > > trace that I printed. > > > I must mention that I am running Ubuntu 11.10 Oneiric Ocelot on a Core > > 2 Duo 2Ghz processor with 3GB and AMD radeon 3470 with drivers version > > 11.8 (not the post-release ones). > > > Thanks! > > > -- > > You received this message because you are subscribed to the Google > > Groups "Android Developers" group. > > To post to this group, send email to [email protected] > > To unsubscribe from this group, send email to > > [email protected] > > For more options, visit this group at > >http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups "Android Developers" group. 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