Yes I have. I do however then need to setup a server. I was planning
on releasing it as a totally free software but I guess I could set a
server up. In case the app actually becomes successful I could at
least get money for the upkeep of a good server.

On 24 Okt, 17:34, Studio LFP <studio....@gmail.com> wrote:
> Have you considered just making the application come without data and then
> pull the data from a server?  It would be much easier on you to not have to
> republish the application every time you wanted to change some of that data.
>
> The basic steps would be something like this:
>
> 1. Publish app without data
> 2. App checks for the last time it got data against the last update on the
> server
> 3. Download updated data if needed
>
> You could have it check in the background each time the user used the
> application and notify them that they needed an update or use C2DM for push
> notifications.
>
> Steven
> Studio LFPhttp://www.studio-lfp.com
>
>
>
>
>
>
>
> On Monday, October 24, 2011 8:32:48 AM UTC-5, Todilo wrote:
>
> > Hi, sorry for a bad subject name, just couldn't name it in a good way.
> > I have an application which is basicly like a wiki which presents
> > information and images. This information will change frequently (and
> > images) as well so I was wondering the best way to set it up. It
> > basically is a list of units and their statistics for a game. Since
> > unit information and statistics will change after each patch I need to
> > send that information out with an updated version of the app. What is
> > a good way of storing this information? Can I have a database which I
> > recreate upon every update(user will not change the data himself) or
> > is it better to just have .txt/xml files describing unit information?
>
> > Ideas? Been away from android programming for some time.

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