Does anyone have any suggestions about how to force video events to happen at an exact time? I've been thinking about an application that would require two adjacent phones to display the same thing at exactly the same time and I'm wondering what that granularity of "exact" is going to be. Some testing on a couple of devices suggests that the delay between an invalidate and the subsequent redraw can be as much 16ms. Perhaps I can do better with OpenGL?
Ideas? -blake -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

