I doubt it ~ it is overly brave for me to reply to someone with the caliber of work and quantity of work that you have up but like I told ( a very informed person ) anything short of 10,000 lines of code to describe something is begging to be taken over by the "front-end"
for your skills and what you say I would stick with the term when thinking for reasons of what happens when try to change things around too fast in the mind but when writing books or anything that someone else is going to look at always have to do a reality-check before putting it up or most readers cannot "jump the gap" while we are at it ~ we are the ones establishing what is canon - I think it is the bright colors that are doing that to you as i just punched it in google and what came up is going to do that to your mind = take a walk, 10+ miles & maybe take a 3 day hike-trail weekend ... we will cover for you you need it On Nov 2, 1:52 pm, Mark Murphy <[email protected]> wrote: > Honeycomb introduced a new UI framework: > > -- fragments > -- action bar > -- holographic widget theme > -- system bar > > Is there a canonical term for the lot of that? > > In my books, I've been referring to it as "the Honeycomb UI", and I'm > tempted to stick with that term, lacking any better idea. But, I'm > certainly up for suggestions, particularly if somebody has seen > official terminology from Google on it. > > Thanks! > > -- > Mark Murphy (a Commons > Guy)http://commonsware.com|http://github.com/commonsguyhttp://commonsware.com/blog|http://twitter.com/commonsguy > > _Android Programming Tutorials_ Version 4.0 Available! -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

