Hi, I was developing my game on phones only. Then I tried it on a tablet PC HannsPad. It has a 10.1 inch display but it runs with a density of 120. That means it uses bitmaps from drawable-ldpi. The game looked on the tablet pc aweful with density of 120 dpi. I tried the same way as you to change the density in the DisplayMetrics to 160 or even better 240 dpi. It worked partly and the game looked the same as on the phones. But I faced the same problems as you. It looks like the activity is changing between custom density and default density rondomly. So since I have exaclty the same problem as you, I wanted to ask you if you found a solution for this or even an alternative solution. Thank you!
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