Hi all, I'm currently weighing up the options for push notifications in my app.
1) Polling. I could use a boot receiver / alarm manager combination to fire off a process which checks our server periodically, say every 15 minutes, and then immediately terminates. First question is, is this resource hungry? I can't believe it would make any noticeable difference... 2) Urban Airship. I'm put off using this as their site says it doesn't work if the app is mounted on the external storage. As our app is likely to contain significant (many megabytes of) assets, this probably isn't the best option. 3) C2DM. Can anyone confirm if this works when the app is stored on the SD Card? I'm just curious, as even though Urban Airship uses the C2DM protocol to send the notifications, it isn't able to in this instance. Thanks for any advice. -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

