Hi all, I'm currently weighing up the options for push notifications
in my app.

1) Polling. I could use a boot receiver / alarm manager combination to
fire off a process which checks our server periodically, say every 15
minutes, and then immediately terminates. First question is, is this
resource hungry? I can't believe it would make any noticeable
difference...

2) Urban Airship. I'm put off using this as their site says it doesn't
work if the app is mounted on the external storage. As our app is
likely to contain significant (many megabytes of) assets, this
probably isn't the best option.

3) C2DM. Can anyone confirm if this works when the app is stored on
the SD Card? I'm just curious, as even though Urban Airship uses the
C2DM protocol to send the notifications, it isn't able to in this
instance.

Thanks for any advice.

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