Looks like I need android.content.res.AssetManager and android.content.res.Resources instances to make this work in full. >From what I see in sources, this is not available :(
On Nov 14, 8:43 am, port443 <[email protected]> wrote: > I tried (I'm just playing with a black box here): > > Class<?> pc = caller.getClass(); > String imgName; > InputStream is; > > imgName = "drawable/" + buttonImgName; > is = pc.getResourceAsStream(imgName); > > imgName = "/drawable/" + buttonImgName; > is = pc.getResourceAsStream(imgName); > > imgName = "res/drawable/" + buttonImgName; > is = pc.getResourceAsStream(imgName); > > imgName = "/res/drawable/" + buttonImgName; > is = pc.getResourceAsStream(imgName); > > imgName = "drawable/" + buttonImgName + ".png"; > is = pc.getResourceAsStream(imgName); > > imgName = "/drawable/" + buttonImgName + ".png"; > is = pc.getResourceAsStream(imgName); > > imgName = "res/drawable/" + buttonImgName + ".png"; > is = pc.getResourceAsStream(imgName); > > imgName = "/res/drawable/" + buttonImgName + ".png"; > is = pc.getResourceAsStream(imgName); > > imgName = "drawable-mdpi/" + buttonImgName; > is = pc.getResourceAsStream(imgName); > > imgName = "/drawable-mdpi/" + buttonImgName; > is = pc.getResourceAsStream(imgName); > > imgName = "res/drawable-mdpi/" + buttonImgName; > is = pc.getResourceAsStream(imgName); > > imgName = "/res/drawable-mdpi/" + buttonImgName; > is = pc.getResourceAsStream(imgName); > > imgName = "/res/drawable-mdpi/" + buttonImgName + > ".png"; > is = pc.getResourceAsStream(imgName); > > Last case is the only one where I receive non-null stream :( > What am I doing wrong? > > Andrew. > > On Nov 11, 3:09 pm, Dianne Hackborn <[email protected]> wrote: > > > > > > > > > This uses the same resource matching as all other resources. The only > > difference is that it can't of course scale your stream to adjust for > > differences in density. > > > On Fri, Nov 11, 2011 at 7:35 AM, port443 <[email protected]> wrote: > > > Hi, I'm trying to use Class.getResourceAsStream for an APK which I > > > loaded myself via DexClassLoader. > > > > I can load an image if I specify it in full (e.g. "/res/drawable-mdpi/ > > > myimage.png"); this works. > > > > I wonder if there's a way to employ resource matching function of > > > Android > > > (see > > >http://developer.android.com/guide/topics/resources/providing-resourc... > > > ) > > > to make image specification like "drawable/myimage" similar to what we > > > use in XML layouts? > > > > Reimplementing working mechanism doesn't look the right way :( > > > > Thanks. > > > > -- > > > You received this message because you are subscribed to the Google > > > Groups "Android Developers" group. > > > To post to this group, send email to [email protected] > > > To unsubscribe from this group, send email to > > > [email protected] > > > For more options, visit this group at > > >http://groups.google.com/group/android-developers?hl=en > > > -- > > Dianne Hackborn > > Android framework engineer > > [email protected] > > > Note: please don't send private questions to me, as I don't have time to > > provide private support, and so won't reply to such e-mails. All such > > questions should be posted on public forums, where I and others can see and > > answer them. -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

