I am porting my game SkyWords which is a scrabble like game.  All the
game tiles are children of one game board view.  As the user re-
arranges the tiles I want to set the z-order of the tiles so they draw
correctly.  In my game tiles can be stacked on other tiles and the
order is always changing.

I see the bringToFront but ideally I want to set an explicit order for
each tile based on what spot it's in on the board and where it is in
the tile stack on the spot it's on.. Searching around I don't see a
way to control odering to that level

any pointers?

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