The EGLConfigChooser part of this is really easy - you just override a
single member function and that's it. ;-)

Once you have figured out what you want the rest is just plain old EGL.

However, be prepared to bump into strange things.  I noticed (some?)
HTC and LG devices return configs incorrectly sorted.  Samsungs sort
just right however it happened to me reliably that choosing one of the
configs returned by eglGetConfigs()/eglChooseConfig() crashed the
program on Galaxy Tab and Galaxy S (EGL_BAD_MATCH or something like
that).  Perhaps it's not even about Samsung, HTC & co., maybe it's an
Adreno vs. PowerVR thing, I don't know ...

On Sat, Nov 19, 2011 at 4:24 PM, bob <[email protected]> wrote:
> Any good info on how to make your own EGLConfigChooser?
>
> The official docs on this seem quite lacking.
>
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