On Tue, Nov 29, 2011 at 3:46 PM, John Goche <[email protected]>wrote:
> The number of sprites is indefinite (could vary in number) but each > needs to manage itself individually. On top of this the world has its > own handler to manage updates to itself. > You don't need separate handlers, you can pass the instance of the object that is being updated in the handler message, then use one single handler for the main thread. ------------------------------------------------------------------------------------------------- TreKing <http://sites.google.com/site/rezmobileapps/treking> - Chicago transit tracking app for Android-powered devices -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

