Hello, I have a problem with playing generated sine signal, using AudioTrack object. Everything is OK while the amplitude of the signal is above 40 (16 bit PCM format ), but when I set the amplitude below that value, no sound is played unless I change the volume level with the side buttons (doesn't matter if I change it up or down). Even this way the sound only appears for a second and disappears again and it should last 10 seconds.
I'm having this issue on SGS 2. I suspect that the problem is due to some limitation in the core of the OS and it maybe considers this low signal like noise. I would appreciate if someone has an idea of what the problem might be and give me some directions how to fix it. Thank you! -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

