Requiring a handshake with my server is not desirable. Many users will not have internet connectivity when using my app. And 3G connectivity may incur a cost to the user.
On Dec 7, 12:51 am, Christopher Van Kirk <[email protected]> wrote: > That's not really an answer, as such. > > Anyway, since you're going such a long way down the security route, why > don't you, a) require a handshake with home base...code that is less > likely to be manhandled by outsiders, and/or b) hash your binary do > prove that it hasn't been tampered with. > > Paranoia seems rampant in the sound industry too. I guess it must have > something to do with the RIAA. > > On 12/7/2011 1:43 PM, RLScott wrote: > > > > > > > On Dec 7, 12:38 am, Christopher Van Kirk > > <[email protected]> wrote: > >> Why is sound related software so expensive? > > >> On 12/7/2011 1:28 PM, RLScott wrote: > > If you think that's expensive, check out my nearest competitor on > > iPhone: Verituner. He charges double what I charge. -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

