Hi,

Recently there have been discussion on the andraudio list about the
perplexing lack of progress for low latency audio on the android
platform over the past three years.

We have kicked around a few possible options like reworking and
testing the stack on CM7/9, modifying TinyALSA to allow an API for low
latency, adding JACK support or lobbying the developers of the
existing audio stack to sort this problem out. Others have suggested
that the real solution is to fix AudioFlinger and AudioHAL layers and
get that merged upstream.

However the real question is after three years of constant development
why has audio latency got worse across the board instead of better? Is
it even worth anyones time to try to get something better in place as
there appears to be an agenda to make sure that android is not
suitable for pro audio requirements.

Without any information from the people who are responsible for the
current state of the audio stack we are all just guessing as to how we
can fix this problem or if it is even possible or desired by the
Google team.


--
Patrick Shirkey
Boost Hardware Ltd

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