It has the potential to catch a bunch of errors, but it (almost) broke
my build.

One of the checks is a hard-error for missing translations.  That's
all fine and dandy, but in my case, the missing translations are on
purpose.  I have the following:

- I have my base English strings in values, no qualifiers.  These
strings use the British spellings.
- I override some of those strings to provide a US spelling in values-
en-rUS.

I am getting Lint hard errors on missing strings in en-rUS.  Editing
the project properties or the global properties and turing of the
check DOES NOT WORK on Windows.  The change is simply ignored.

I managed to turn off the check by using the toolbar on the Lint
window, but this is far from obvious.

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