On Sat, Dec 17, 2011 at 6:42 PM, Kristopher Micinski <[email protected]> wrote: > On Sat, Dec 17, 2011 at 11:21 AM, TreKing <[email protected]> wrote: >> On Fri, Dec 16, 2011 at 3:57 PM, Kristopher Micinski >> <[email protected]> wrote: >>> >>> > What is an "Android controller"? >>> >>> http://lmgtfy.com/?q=What+is+an+%22Android+controller%22%3F >>> >>> :-)... >> >> >> Now now ... no one likes a smart ass. Believe me, I know. =P >> >> But seriously, the question was at the OP to clarify what he meant by that. >> Few people are going to go Google an unfamiliar term to answer some one >> else's question. Particularly when it can carry different meanings, as >> Michael indicated. > > I agree, and obviously I was mostly joking, but I feel like if you > have "controller" and "games" in the same context, you can somewhat > infer it. Maybe not. Along with them being hardware (what kind of > app do you buy at best buy and Microcenter?)
To get back to the issue ;-) I know plenty of people whos main gaming platform is their smartphone (be Android and/or iOS) - and I've NEVER heard of ANYONE who connected an external/alternative controller to their device. Personally I'd would ruin my experience if I couldn't just pull the phone from my pocket and start playing - and if I'd have to remember to bring along the extra controller it would be a deal breaker. There are many many games genres/types that require another controller scheme than the one currently supplied by smartphones - but for those I've placed a pre-order for feb. 22nd ;o) As TreKing said in the very first response: Develop for a different platform or develop a different game. ;o) -- Michael Banzon http://michaelbanzon.com/ -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

