The problem with the code below is a logic error, the android emulator
says the file I created on the sdcard is 1 byte. This app is supposed
to take a zcode file that is bundled in the apk file and put it onto
the sdcard. It only puts one byte onto the sdcard and I cannot figure
out why.

package wtaylorjr2001.thestargods;

import android.app.Activity;
import android.os.Bundle;
import android.os.Environment;
import android.widget.TextView;
import java.io.File;
import java.io.IOException;
import java.io.FileOutputStream;
import java.io.OutputStreamWriter;
import android.content.res.AssetManager;
import java.io.InputStream;

public class TheStarGodsActivity extends Activity {
    /** Called when the activity is first created. */
    @Override
    public void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        TextView textView = new TextView(this);
        setContentView(textView);
        InputStream in;
        FileOutputStream f;
        byte[] buffer;
        int size = 0;
        int len;
        AssetManager assetManager = getAssets();

        File sdCard = Environment.getExternalStorageDirectory();
        File dir = new File (sdCard.getAbsolutePath() + "/Twisty");
        dir.mkdirs();
        File file = new File(dir, "test.z8");
        try{
        f = new FileOutputStream(file);
        in = assetManager.open("test.z8");
        size = in.available();
        buffer = new byte[size];
        while ((len = in.read(buffer, 0, size)) != -1){
                f.write(in.read());
        }
        f.close();
        in.close();
        }




        catch(IOException e){

        }





    }
}

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