Hi thanks for the reply .
On Wed, Dec 21, 2011 at 12:13 AM, Jeffrey Dunbar < [email protected]> wrote: > What requirements are you needing. I would suggest amrnb or ogg to > keep them small, > ogg for quality, never wav or mp3. I personally would put them in the > asset directory > it seemed to work better for my app > > Jeff > > On Dec 19, 11:15 pm, kumar varma <[email protected]> wrote: > > I've created an application which uses around 40 small audio files. > > Right now I'm using mp3 files and each is around 250KB. These files > > are stored in my res/raw directory. > > I'm using SoundPool class to play the files in my application. > > > > Can one of you suggest what is the best way to store so many audio > > files? Will my application be scalable? > > Is wav or ogg format better approach instead of mp3? Please let me > > know. and one more doubt every time I wanna play 3 audio files one by > > one using SoundPool class can you > > please any one suggest me to do this > > > > Thanks , > > Kumar. > > -- > You received this message because you are subscribed to the Google > Groups "Android Developers" group. > To post to this group, send email to [email protected] > To unsubscribe from this group, send email to > [email protected] > For more options, visit this group at > http://groups.google.com/group/android-developers?hl=en -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

