No, you can't. You can only use OpenGL ES shaders with OpenGL ES. It's not that hard to port a shader between versions..but there are many versions of the Desktop OpenGL, so it'll take a bit of Googling to do it.

On 12/27/2011 1:12 AM, bob wrote:
Is there a google group like this for OpenGL ES?  I'm trying to figure
out if I can take any OpenGL Fragment shader and use it with OpenGL
ES?  Or are there differences in the shading language between regular
and ES?



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