drawRect and drawLine are hardware accelerated with anti aliasing. On Wed, Jan 4, 2012 at 7:14 AM, sblantipodi <[email protected]> wrote: > As title. > > ICS give us the possibility to force the Hardware Acceleration on our > app with a simple manifest attribute. > The UI of my app is drawn using canvas, completely canvas. No android > widget is used to draw the UI only canvas. > > This means that I have a lot of drawLine(), drawRect() ecc. ecc. As > far as I know this primitives aren't accelerated by hardware > acceleration and hardware acceleration disable the antialias on this > methods. > > Saied that, should I enable the hardware acceleration? Is there any > reason why enable it on a app like mine? > > -- > You received this message because you are subscribed to the Google > Groups "Android Developers" group. > To post to this group, send email to [email protected] > To unsubscribe from this group, send email to > [email protected] > For more options, visit this group at > http://groups.google.com/group/android-developers?hl=en
-- Romain Guy Android framework engineer [email protected] -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

