got confirmation from the google developers, the check for a paid app cannot be done from inside of any other app, even if it is from the same publisher signed with the same key. So, that is that I guess.
On Dec 6 2011, 12:21 pm, Kevin TeslaCoil Software <[email protected]> wrote: > Recently there was a discussion on reddit.com/r/Android about a new > app being unlocked by in-app-purchase. Users were wishing for an > unlock key app or pro version. IIRC their reasons were: > 1) Permissions could be less on a pro version (no ads) > 2) Fear/uncertainty about if the license would carry over between apps > on in-app-billing. Since in-app-purchases are implemented differently > by different devs, it's inconsistent. > > Might be able to get around (2) if it's clearly explained, but it's > understandable how users might associate in-app-purchase with > temporarily items from games or whatever, compared to app-purchases > which are clearly permanent. > > On Dec 6, 8:41 am, Emanuel Moecklin <[email protected]> wrote: > > > > > > > > > I agree with Nikolay. > > The paid section is certainly less frequented than the free section > > and unlocker apps are confusing. You'll have people complaining that > > they paid for an app but didn't get any because they don't realize > > they'd have to download the "free" app too. > > Why not just have a paid, full version of your app additionally to the > > free app which can be upgraded through in-app billing? > > If you want more discoveries add a live wallpaper or a home screen > > widget to your app -> the app will be listed in the according > > categories as well ;-). > > > On Dec 6, 7:53 am,androidmediadeveloper<[email protected]> > > wrote: > > > > we're also using inapp billing, and it does work. however, the app is > > > listed only on the "free" section of the market. we want it listed > > > under "paid" as well, more discovery. Are there easier ways to do this > > > than using an unlocker ? > > > > On Dec 5, 8:29 pm, Emanuel Moecklin <[email protected]> wrote: > > > > > Why not use in-appbilling to unlock the features in yourfreeapp? > > > > That way user's don't have to install a secondappthat does nothing > > > > but unlock features in anotherapp. > > > > I'm doing this in my own apps and it works nicely. > > > > > Emanuel Moecklin > > > > 1gravity LLC > > > > > On Dec 5, 9:54 am,androidmediadeveloper<[email protected]> > > > > wrote: > > > > > > I have aFreeappwith pro features "locked". I also have a paidapp > > > > > that is basically a stub, an "unlocker". My question is this, can I > > > > > run theLVLcheckto see if user has purchased the unlocker/stubapp > > > > > from inside of myfreeapp? It'd be great if this were possible, but > > > > > from my experiments until now, isnt the case. > > > > > > Any advice ? thoughts ? > > > > > > Thanks! -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

