When using the TextureView class, when is the SurfaceTexture created?

I created a class that has a private member TextureView mTexture and
implements TextureView.SurfaceTextureListener.

In the constructor, I added these lines:

        mTextureView = new TextureView(context);
        mTextureView.setSurfaceTextureListener(this);

Then I wait for the onSurfaceTextureAvailable(SurfaceTexture surface,
int width, int height) callback for the SurfaceTexture but it never
gets called.

Is there something else required to trigger the
onSurfaceTextureAvailable callback?

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