If you have out of memory errors and you are displaying toast messages, read on...
I noticed displaying a toast message can prevent an Activity from being garbage collected correctly. Trying to restart an activity throws an out of memory error (my activity uses bitmap images). I can only assume that a toast message does not terminate its toast display thread (?) resulting in an activity not being able to garbage collect? Code: Toast toast = Toast.makeText(GameActivity.this, text, Toast.LENGTH_SHORT); toast.setGravity(Gravity.TOP, 0, 30); toast.show(); Commenting out "toast.show()" fixes the problem. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---

