I am having a horrible day. This was NOT supposed to post yet. Please
ignore and  I will try to delete it.

On Jan 14, 2:37 pm, JamesColeman <[email protected]>
wrote:
> I am having a really odd problem that works for somethings but not
> others. It feels more like a bug than a code problem to me.
>
> I  have tried may different approaches. However, I think the following
> sums up the issue in it's simplest form. It does not represent the
> code I want to use in my  application.  It is only to test this
> problem.
>
> If I use the following code and draw on my Canvas using a Paint
> variable it works
>
>         TestPaint1 = new Paint();
>         TestPaint1.setAntiAlias(true);
>         TestPaint1.setTextSize(CurrentTextSize);
>         TestPaint1.setDither(true);
>         TestPaint1.setColor(CurrentColor);
>         TestPaint1.setStyle(Paint.Style.STROKE);
>         TestPaint1.setStrokeJoin(Paint.Join.ROUND);
>         TestPaint1.setStrokeCap(Paint.Cap.ROUND);
>         TestPaint1.setStrokeWidth(CurrentLineWidth);
>
> I also use the above code to create TestPaint2 and TestPaint3
>
>         DrawingCanvas  = getHolder().lockCanvas();
> DrawingCanvas.drawLines
>
> If I use the following code Canvas.drawCircle() and
> Canvas.drawOval()work, but drawLine,drawRect, etc do NOT work.
>
>     public Paint CreatePaint(){
>         Paint TempPaint = new Paint();
>         TempPaint.setAntiAlias(true);
>         TempPaint.setTextSize(CurrentTextSize);
>         TempPaint.setDither(true);
>         TempPaint.setColor(CurrentColor);
>         TempPaint.setStyle(Paint.Style.STROKE);
>         TempPaint.setStrokeJoin(Paint.Join.ROUND);
>         TempPaint.setStrokeCap(Paint.Cap.ROUND);
>         TempPaint.setStrokeWidth(CurrentLineWidth);
>         return TempPaint;
>     }
>
>     Vector PaintVector

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